I can't rule out doing it with a cheat but I would take the assembly hacking approach again and play with that. Some games need their time running for all sorts of things to happen (even more so if it is tied to a real clock) but not all will. This will be a fairly high end hack, though not completely so as it is not like you are trying to get the game to do loads more. To remove them you would likely have to figure out what triggers it and then bypass that. Reducing lines is often easier than removing them. Same as above, though that might be a better candidate for tracing down from button presses and seeing what goes there. Else standard text speed things, with an eye to finding out how the speed works and replicating that.
If it exists within the game you can probably flip it with a simple cheat if you can find where it houses the flag that b is held. It'd be much better to have the treats be animal-specific to raise their level (Grain for chickens, Vegetable for cows, Nutra for sheep and alpaca)Ĭurious mix of changes there but to each their own. I wouldn't need to do everything on the list, but would some of the easier stuff be possible for me? If so, where should I start? Are there any tutorials/tools you would recommend?